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The Monty Hall problem: why you should always switch

Switching doors doubles your chance of winning the car — from 1/3 to 2/3. The setup: a game show has three closed doors. Behind one is a car; behind the other two, goats. You pick a door. The host — who knows where the car is — opens one of the other doors, always revealing a goat, and offers you the chance to switch to the remaining closed door. Should you?

Almost everyone's instinct says it doesn't matter: two doors left, so 50:50. That instinct is wrong, and in this paper we will see exactly why, using nothing more than careful case-counting.

The problem was first posed by the statistician Steve Selvin in a 1975 letter to The American Statistician [1], but it exploded in September 1990, when a reader put it to Marilyn vos Savant's "Ask Marilyn" column in Parade magazine. She gave the correct answer — switch, it wins 2/3 of the time — and the backlash was extraordinary. She received roughly 10,000 letters, around a thousand of them from readers with PhDs, many writing on university letterhead to inform her, in bruising terms, that she was wrong and that the answer was obviously 1/2 [2][3]. She wasn't wrong. Let's check for ourselves.

Enumerating the three cases

The car is equally likely to be behind any door, so each position has probability 13\frac{1}{3}. Since the doors are symmetric, we can fix your initial pick as door 1 and simply walk through where the car might be:

  1. Car behind door 1 (probability 13\frac{1}{3}): the host opens door 2 or door 3 — both hide goats. Switching moves you off the car. Switch loses.
  2. Car behind door 2 (probability 13\frac{1}{3}): the host cannot open your door and cannot reveal the car, so he is forced to open door 3. Switching takes you to door 2. Switch wins.
  3. Car behind door 3 (probability 13\frac{1}{3}): the host is forced to open door 2. Switching takes you to door 3. Switch wins.

The three equally likely car positions: switching wins in two of the three cases

Switching wins in exactly 2 of the 3 equally likely cases:

P(switch wins)=23,P(stay wins)=13P(\text{switch wins}) = \frac{2}{3}, \qquad P(\text{stay wins}) = \frac{1}{3}

Not convinced by counting alone? Neither were the letter-writers, so we simulated one million games in Python: staying won 33.4% of them, switching won 66.6%. The enumeration and the experiment agree.

Why isn't it 50:50?

The "two doors, so 50:50" instinct treats the host's reveal as new random information. It isn't random. Your initial pick is right 13\frac{1}{3} of the time, and nothing the host does can change that — he can always find a goat to show you, whether your pick was right or wrong. So the 23\frac{2}{3} probability that the car is "somewhere else" doesn't evaporate; it collapses entirely onto the one other door he carefully avoided opening. The host's knowledge is the whole trick: 2 times out of 3 his hand is forced, and the door he leaves shut is the car.

If the fog persists, exaggerate the game. Imagine 100 doors: you pick one, and the host — knowing where the car is — opens 98 others, all goats, leaving your door and one other. Would you stay with your 1-in-100 guess, or take the door that survived his purge? Switching there wins 99100\frac{99}{100} of the time; the three-door game is the same logic in miniature.

When switching stops working

Always switch: it wins with probability 23\frac{2}{3}, double the 13\frac{1}{3} of staying. One honest caveat: this answer depends on the rules we assumed — the host always opens a goat door and always offers the switch. If instead the host opened a random unpicked door and merely happened to reveal a goat, the two remaining doors really would be 50:50. The paradox is a lesson in how much hidden information a deliberate action can carry — and, like the birthday paradox, a reminder that our probability instincts deserve regular auditing.


References:

[1] Steve Selvin, "A problem in probability (letter to the editor)," The American Statistician 29 (1975).

[2] Marilyn vos Savant, "Ask Marilyn," Parade magazine, 9 September 1990.

[3] John Tierney, "Behind Monty Hall's Doors: Puzzle, Debate and Answer?" The New York Times, 21 July 1991.

Note: The 2/3 result assumes the standard rules: the host knows where the car is, always opens a goat door you didn't pick, and always offers the switch.